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Sunday, May 19, 2013 | 6:16 p.m.

CANCELLED: Comprehensive Study of Objective-C

Where

Future Media Concepts - Orlando
6675 Westwood Boulevard Suite 145
Orlando, FL 

Upcoming

Monday, Feb. 4, 2013

Categories

Events,  Conferences,  Movies | Film

Course Description Prepare to learn Objective-C and the iOS SDK by establishing the most important programming fundamentals. You'll become familiar with the Xcode Integrated Development Environment and understand the history of Objective-C by beginning or brushing-up on ANSI-C. You'll learn the compiler pipeline starting with the preprocessor and progressing through the linker. Learn the fundamentals of ANSI C and Objective-C and get a solid background and foundation for learning iPhone and iPad development. What You'll Learn in Class This course is designed to get you working efficiently and creatively in Objective-C. We have designed it as an effective combination between instructor-led demonstrations and supervised working lab where our practice exercises are designed to reinforce key concepts taught to help you gain proficiency fast. Students - you'll receive an introduction to fundamentals of ANSI C programming, as well as object-oriented programming with Objective-C classes, objects, methods, messages, instance variables, and more. Our instructor will also teach students a more in-depth understanding of how Objective-C actually works to help you when you are trying to learn a new feature of Objective-C, or resolve a problem in the debugger. Who Needs to Attend Programmers and non-programmers wanting to firmly establish fundamental programming theory and practice. Prerequisites Some programming experience is recommended Follow on Courses iOS Applications Development with the SDK 5.0 Course Outline Note: The curricula below comprise activities typically covered in a class at this skill level. The instructor may, at his/her discretion, adjust the lesson plan to meet the needs of the class. Day 1 Creating, Understanding and Compiling a Simple Program Understanding Variable Basics Understanding Objects Instances and Methods Creating a Class @interface section @implementation section The Program Section Accessing Instance Variables and Data Encapsulation Data Types and Constants Arithmetic Expressions A Calculator Class for Statement while Statement do Statement break Statement continue Statement Day 2 if Statement switch Statement Boolean Variables The Conditional Operator Separate Interface and Implementation Files Synthesized Accessor Methods Accessing Properties Using the Dot Operator Multiple Arguments to Methods Local Variables The self Keyword Allocating and Returning Objects from Methods Understanding Inheritance Extension Through Inheritance: Adding New Methods Overriding Methods Abstract Classes Polymorphism: Same Name, Different Class Dynamic Binding and the id Type Compile Time Versus Runtime Checking The id Data Type and Static Typing Asking Questions About Classes Exception Handling Using @try Day 3 Initializing Objects Scope Enumerated Data Types The typeder Statement Data Type Conversions Bit Operators Categories Class Extensions Protocols and Delegation Composite Objects The #define Statement The #import Statement Conditional Compilation Arrays Functions Blocks Structures Pointers Non-Objects Miscellaneous Language Features Day 4 Foundation Documentation Number Objects String Objects Array Objects Dictionary Objects Set Objects Managing Files and Directories: NSFileManager Working with Paths: NSPathUtilities.h Basic File Operations: NSFileHandle The NSBundle Class Automatic Garbage Collection Manual Reference Counting The Event Loop and Memory Allocation Summary of Manual Memory Rules Automatic Reference Counting (ARC) Strong Variables Weak Variables @autorelease Blocks Method Names and Non-ARC Compiled Code Day 5 The copy and mutableCopy Methods Shallow Versus Deep Copying Implementing Protocol Copying Objects in Setter and Getter Methods Archiving with XML Property Lists Archiving with NSKeyed Archiver Writing Encoding and Decoding Methods Using NSData to Create Custom Archives Using the Archiver to Copy Object Framework Layers Cocoa Touch The iOS SDK An iPhone Fraction Calculator Price: $2,495.00 Duration: 5 days Time: 10am - 6pm Contact: Cari Jones, Corporate Account Manager ?Email: CariJ@fmctraining.com ?Phone: 407-354-4866 FUTURE MEDIA CONCEPTS, INC., the nation's premier digital media training center, provides manufacturer-authorized training in all areas of digital media including digital video and film editing, web design and development, sound design, DVD authoring, 3D animation, motion graphics, desktop publishing, architectural and mechanical design and Mac IT. FMC is an authorized training provider for Adobe, Apple, Autodesk, Avid, Boris FX, Digidesign, NewTek and Softimage. Founded in 1994, FMC has training centers located in New York, Boston, Philadelphia, Washington DC, Orlando, Chicago and Dubai. www.fmctraining.com
 
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